FPS:

Sprite collision detection

PLUS / +: Add sprites
MINUS / -: Remove sprites
SPACE: (WORK IN PROGRESS) Switch between normal/quadtree collision detection

Every Sprite (that has an image) will have a function rect() which will return a Rect-object just embracing the sprite. Then you can sprite.rect.collideRect(rect2) or sprite.rect.collidePoint(x, y)

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